![]() The first level boss is an absurdly muscled female – even more over-the-top than Tulks – who twists her torso like a screw and throws a temper tantrum when you beat her. There are the usual generic thugs, robots and fat guys, but there are also thick, abnormally busty girls in tight dresses, walking bug creatures, and mutated reptiles with abnormally large alligator heads. He attacks with everything from his tongue, to a secret tusk in his arm, to killer flies that are shot from his scales.The diverse and outlandish cast are matched by an equally unique series of enemies. ![]() The special attacks still have their own power gauge, with replenishes automatically. ![]() It’s also one of the few games of its types to have an on-screen combo counter, though the enemy health bars, outside of the bosses, have been removed. There are still weapons to find, in the form of swords, bars and bombs, but your characters already have a huge arsenal that they seem redundant.While many beat-em-ups have dashing attacks, the characters in Guardians walk forward automatically with combos, which makes attacking multiple enemies much easier. This special button is used in conjunction with the standard attack and jump buttons to pull off the desperation moves. While the original Denjin Makai only used two buttons, Guardians uses three, with one solely devoted to a major powerful attack, which is usually some kind of projectile. ![]() Each has four slightly different combo strings, depending on what direction you’re holding the joystick, and each still has a number of special moves, which are helpfully indicated on the character select screen. ![]()
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